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Hello, I'm Kyle. I'm an artist & game developer living in Oakland, CA. I work primarily in Blender, ZBrush, and Unreal Engine, though I’m also experienced with Unity and Maya.

Check out my Vertex Painting Primer for info on my admittedly weird 3D workflow, or peruse my Maya Tweaks & Hacks for some suggestions of how to make using Maya a more pleasant experience.

You can see more of my work or say hi on Twitter or Tumblr, and you can reach me through my email.